The UK Gambling Commission has weighed in on skin-betting, the practice of gambling with virtual in-game products, branding the third-party sites that facilitate such gambling ‘parasitic.’
Sarah Harrison UKGC chief exec thinks that the level of publicity of young individuals skin-gambling is ‘worrying.’ The regulator secured the world’s first prosecution regarding gambling with in-game items in January.
The video games industry requires to do more to counter these web sites, which present ‘a clear and present risk to players, including kids,’ said Sarah Harrison, UKGC chief-exec.
What is Skin-betting?
Skin betting, named for he colorful designer weapons in video game countertop Strike: Global Offensive, expanded into a multi-billion dollar industry last year.
Since skins are available varying degrees of rarity and may be traded between players, in addition to used in sites that are third-party they’ve attained a ‘real-world’ value, which means they may be employed by for gambling.
And since a large part of the public that is video-gaming under the legal gambling age, and third-party skin gambling sites are unlicensed and come with no regulatory checks and balances, they pose a significant threat to children, said Harrison.
‘Mums and dads could be providing cash up to a child thinking that they are playing some type of computer game when in reality they have been gambling and this can be a genuine stress,’ she said. ‘Gambling o